In addition to being integrated directly into the Xcode app, Xcode Cloud has a web app version as well. While developers will still build their apps on their local Macs, Xcode Cloud lets developers design custom workflows that can allow, for example, commits to specific branches to result in custom builds or TestFlight distributions. Apple’s goal with Xcode Cloud is to allow developers to build and test apps faster, especially when collaborating with other members of a development team. A workflow in Xcode Cloud.Īnd then there’s Xcode Cloud, which Apple also announced on Monday, and is rolling out in a limited beta now, with a larger group of testers later this year, and broader availability next year. If signing is being handled manually, a developer will need to explicitly include that profile. Beta apps from TestFlight will appear with a yellow dot next to their name in the Dock and in Launchpad, and in the Finder their Kind will be labeled as Beta Application.ĭevelopers will need to provide a provisioning profile for their apps to be distributed via TestFlight, but that’ll be handled automatically by Xcode if the app is handling signing. You can choose to automatically update to the latest builds as they’re uploaded by the developer, or take control of that process manually. There’s an app you can use to add or remove apps you’re testing. (Developers decide who gets to see their iOS apps, controlling whether an iOS app is available for Mac testers on a group-by-group basis.)Īs a user, TestFlight will work more or less like it does on iOS today. TestFlight for Mac will support regular Mac apps, but it’ll also support iOS apps running on Macs with Apple silicon. On Monday at WWDC, Apple announced that TestFlight is (finally) coming to the Mac, and it’s good news for developers and testers alike. It’s got a lot of convenient features, but hasn’t been available for macOS before. On iOS, developers use an Apple tool called TestFlight to send beta versions of their apps to testers. Developers rely on beta testers to take their in-progress code and discover all sorts of ways in which the software fails-so they can be fixed before the app is released to the general public. App developers have to put the code and all the other assets together and create that thing-and it’s a whole process. So few people utilize these tools, but it is really what computers are all about - getting things done more quickly and efficiently.Apps don’t spring, full-featured, onto our devices. But I am glad that Automation is still available and will soon be somewhat cross compatible with Shortcuts. As with Swift, Shortcuts it is limited in terms of what Apple provides. The new debug tools are also state of the art, as is the new streamlined beta/feedback system.įor those who feel they can't program (everyone can program, really) there is Shortcuts (the light version of Automation that has been around in MacOS for decades). Xcode, the next step up (essentially Unix for Apple) gets a huge boost from its new Cloud implementation - meaning it can now be shared with a teams anywhere. A lot can be accomplished using SwiftUI but in the end it will always be limited by API's that Apple puts out. Apple is really trying to get folks of all skill levels into programming and Swift is now the new "Visual Basic" in terms of light weight programming. For those that only saw the Keynote this is a nice overview of what WWDC2021 is all about.
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