11/28/2023 0 Comments Flutter firebase flavors![]() ![]() In most cases there is a centralįirebase application object that manages the configuration for all the FirebaseĪPIs. Sometimes you need to access different projects using the same APIs - forĮxample, accessing multiple database instances. Use multiple projects in your application Deleting apply plugin: '-services' from your app adle.Deleting the google-services.json from your project.Removing the google-services plugin from your root adle.Option is to add the string resources directly to your app instead of using Which runs before your application code and initializes Firebase APIs usingīecause this provider is just reading resources with known names, another To learn more, see the Google Services Plugin documentation on "release" build flavors, your configuration could be organized like this: app/ For example, if you have "development" and You can have multiple google-services.json files for differentīy placing google-services.json files in dedicated directories named for each Which resources are created in the Google Services Plugin documentation on Resources by the Google Services gradle plugin. In Android, the google-service.json file is processed into Android string Support multiple environments in your Android application Warning: This approach can impact Analytics collection in someĬircumstances, see the reliable analytics section. Guard let fileopts = FirebaseOptions(contentsOfFile: filePath!)Įlse Let filePath = (forResource: "MyGoogleService", ofType: "plist") Then choose at runtime which plist to load. If the builds are part of a single target, the best option is to give bothĬonfiguration files unique names (e.g. Associate the different files with the different targets using the Target.Store the two files in different directories.If your development and production environmentsĪre configured as separate targets in Xcode, you can: Support multiple environments in your Apple applicationīy default, nfigure() will load the ist fileīundled with the application. Options object ( FIROption or FirebaseOptions) that is referenced by theįirebase application object ( FIRApp or FirebaseApp).įor these platforms, switching between environments is usually implemented as aīuild time decision, through use of different configuration files for eachĮnvironment. Platform and google-services.json on Android. Runtime check to select development or production configuration variables.Īndroid and Apple platforms (and their Unity and C++ wrappers) normally loadĬonfiguration from a configuration file: ist on Apple Passing values to their initialization functions. The Web and Admin SDKs are configured by directly One common use case is to support separate Firebase projects for your development Accessing the content from multiple Firebase projects in your app.Setting up your development environment to use different Firebase projects.To use multiple Firebase projects include: Many apps need only a single Firebase project and the default set upĭescribed in the Get Started guides. ![]() This page describes how to use more than one Firebase project in your app. Connect to the Cloud Functions emulator.Connect to the Cloud Storage for Firebase emulator.Connect to the Realtime Database emulator. ![]()
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